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Golf for dummies

  1. Title statementGolf for dummies [elektronický zdroj / Gary McCord, Tony Smart]
    Personal name McCord, Gary (author)
    Issue dataHoboken, N.J. : John Wiley & Sons, 2012
    Phys.des.1 online zdroj (419 s.)
    ISBN9781119943785 (e-book)
    1119943787 (e-book)
    9781119943792 (e-book)
    1119943795 (e-book)
    NotePopsáno podle tištěné verze
    Tackling Trouble off the Tee
    ContentsGolf For Dummies, UK 2nd Edition; About the Authors; Dedication; Author's Acknowledgements; Table of Contents; Introduction; About This Book; Conventions Used in This Book; What You're Not to Read; Foolish Assumptions; How This Book Is Organised; Icons Used in This Book; Where to Go from Here; Part I: Welcome to a Great Game; Chapter 1: Why Play Golf?; How It All Began: Discovering Golf's Origins; Examining Why Golf Is Unique; Breaking Down a Typical Course; Playing a Smart Game; Becoming a 'Real' Golfer; Living the Golf Life; Chapter 2: Choosing Your Weapons Wisely.
    Content noteHow Much Will This Cost Me?Golf Balls: The Dimple Derby; Knowing What Clubs to Put in Your Bag; Choosing Your Clubs When You Know Your Game; Deciding When to Use Each Club; Debating Tradition versus Technology: High-Tech Tweaks; Clothes: How to Dress Like a Pro; Accessories: The Goods to Get; Chapter 3: Taking Golf Lessons (and Other Sources of Help); Pre Pro: Keeping Tabs on Your Game before Lessons; Deciding Where to Go for Lessons; Getting the Most from Your Lessons; Finding Other Ways to Get Help; Chapter 4: Getting in Golf Shape; Why So Many New Golfers Give Up.. Five Essential Elements for SuccessThe Keys to Golf Fitness; Tests and Exercises to Improve Your Golf Fitness; Core Exercises for More Power and Less Pain; Chapter 5: Where to Play and How to Fit In; Exploring Your Golf-Course Options; Getting a Deal on Memberships or Green Fees; Fitting In on the Course; When You're the Worst in Your Group; When You're Not the Worst; Avoiding Playing with a Jerk (and Coping if It Happens Anyway); Part II: You Ain't Got a Thing If You Ain't Got That Swing; Chapter 6: Getting into the Swing of Things; Understanding Swing Basics; Examining Different Strokes.. Flight School: Getting the Ball in the AirBuilding Your Swing; Unleashing Your Swing; Chapter 7: Improve Your Move: Refining Your Swing; What Type of Golfer Are You?; Establishing Your Swing Plane; Boldly Going Where Others Have Gone Before: Mirroring Great Swings; Chapter 8: Chipping and Pitching: Short-Game Secrets; Golf's Ups and Downs: Exploring the Short Game; Making Your Pitch; Chips Ahoy! Setting Up a Solid Chip; Chapter 9: Putting: The Game within the Game; Putting Yourself About; Preparing for Putting's Mind Games; The Most Important Club in the Bag: Examining Putters.. Building Your Putting StrokeLong Putts: Lags; Short Putts: Knee-Knockers; Shh! Nobody Mentions the Yips; Side-saddling Up: Face-on Putting; The Art of Aiming; Chapter 10: Bunker Play: It's Easy (Really!); Don't Call 'Em Traps! Avoiding Trouble in Bunkers; The Trouble with Sand; Gotta Bounce: Exploring How a Club's Bounce Affects Sand Shots; Throwing Sand: Hitting Effective Bunker Shots; Buried Alive! Extracting a Plugged Ball; Part III: Common Faults and Easy Fixes; Chapter 11: Did I Do That? Solving Common Problems; For Better Golf, Use Your Head; Considering Common Swing Faults.
    Notes to AvailabilityPřístup pouze pro oprávněné uživatele
    NoteZpůsob přístupu: World Wide Web
    Another responsib. Smart, Tony (author)
    Subj. Headings golf golf
    Form, Genre elektronické knihy electronic books
    Conspect796 - Sport. Hry. Tělesná cvičení
    UDC 796.352 , (0.034.2:08)
    CountrySpojené státy americké
    Languageangličtina
    Document kindElectronic sources
    URLhttp://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=450072
    book

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    The fun and easy way to get into the swing of things and take strokes off your game - fastWhether you're a total beginner or you've clocked a few hours on the links, Golf For Dummies, 2nd Edition is the only guide you need. Packed with expert tips and techniques for everything from mastering your grip, stance and swing to shaping up with golf-specific exercises, this updated and expanded edition of the international bestseller features new, step-by-step photos, tips for women players, seniors and lefties, and loads of fun golf history facts. Learn your ABCs - master the basics, from golf lingo.

    Golf For Dummies, UK 2nd Edition; About the Authors; Dedication; Author's Acknowledgements; Table of Contents; Introduction; About This Book; Conventions Used in This Book; What You're Not to Read; Foolish Assumptions; How This Book Is Organised; Icons Used in This Book; Where to Go from Here; Part I: Welcome to a Great Game; Chapter 1: Why Play Golf?; How It All Began: Discovering Golf's Origins; Examining Why Golf Is Unique; Breaking Down a Typical Course; Playing a Smart Game; Becoming a 'Real' Golfer; Living the Golf Life; Chapter 2: Choosing Your Weapons Wisely.How Much Will This Cost Me?Golf Balls: The Dimple Derby; Knowing What Clubs to Put in Your Bag; Choosing Your Clubs When You Know Your Game; Deciding When to Use Each Club; Debating Tradition versus Technology: High-Tech Tweaks; Clothes: How to Dress Like a Pro; Accessories: The Goods to Get; Chapter 3: Taking Golf Lessons (and Other Sources of Help); Pre Pro: Keeping Tabs on Your Game before Lessons; Deciding Where to Go for Lessons; Getting the Most from Your Lessons; Finding Other Ways to Get Help; Chapter 4: Getting in Golf Shape; Why So Many New Golfers Give Up.Five Essential Elements for SuccessThe Keys to Golf Fitness; Tests and Exercises to Improve Your Golf Fitness; Core Exercises for More Power and Less Pain; Chapter 5: Where to Play and How to Fit In; Exploring Your Golf-Course Options; Getting a Deal on Memberships or Green Fees; Fitting In on the Course; When You're the Worst in Your Group; When You're Not the Worst; Avoiding Playing with a Jerk (and Coping if It Happens Anyway); Part II: You Ain't Got a Thing If You Ain't Got That Swing; Chapter 6: Getting into the Swing of Things; Understanding Swing Basics; Examining Different Strokes.Flight School: Getting the Ball in the AirBuilding Your Swing; Unleashing Your Swing; Chapter 7: Improve Your Move: Refining Your Swing; What Type of Golfer Are You?; Establishing Your Swing Plane; Boldly Going Where Others Have Gone Before: Mirroring Great Swings; Chapter 8: Chipping and Pitching: Short-Game Secrets; Golf's Ups and Downs: Exploring the Short Game; Making Your Pitch; Chips Ahoy! Setting Up a Solid Chip; Chapter 9: Putting: The Game within the Game; Putting Yourself About; Preparing for Putting's Mind Games; The Most Important Club in the Bag: Examining Putters.Building Your Putting StrokeLong Putts: Lags; Short Putts: Knee-Knockers; Shh! Nobody Mentions the Yips; Side-saddling Up: Face-on Putting; The Art of Aiming; Chapter 10: Bunker Play: It's Easy (Really!); Don't Call 'Em Traps! Avoiding Trouble in Bunkers; The Trouble with Sand; Gotta Bounce: Exploring How a Club's Bounce Affects Sand Shots; Throwing Sand: Hitting Effective Bunker Shots; Buried Alive! Extracting a Plugged Ball; Part III: Common Faults and Easy Fixes; Chapter 11: Did I Do That? Solving Common Problems; For Better Golf, Use Your Head; Considering Common Swing Faults.

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