Počet záznamů: 1
GEOVISUALISATION OF FOOTBALL PLAYERS MOVEMENT
Údaje o názvu GEOVISUALISATION OF FOOTBALL PLAYERS MOVEMENT [rukopis] / Nianhua Liu Další variantní názvy Geovisualisation of football players movement Osobní jméno Liu, Nianhua, 1997- (autor diplomové práce nebo disertace) Překl.náz Geovisualisation of football players movement Vyd.údaje 2022 Fyz.popis 64 p. (146 350 characters) : il., grafy, tab. + Attachment 1 Poster Attachment 2 Flash drive Structure Flash Drive Folders: 1 Animation 2 Code_Data 3 Figure 4 Poster 5 Thesis 6 Website_Football 7 Website_Thesis Poznámka Oponent Alena Vondráková Ved. práce Rostislav Nétek Dal.odpovědnost Vondráková, Alena, 1985- (oponent) Nétek, Rostislav, 1985- (vedoucí diplomové práce nebo disertace) Dal.odpovědnost Univerzita Palackého v Olomouci. Přírodovědecká fakulta. Katedra geoinformatiky (udelovatel akademické hodnosti) Klíč.slova football * visualization * animation * tracking data * event data * football * visualization * animation * tracking data * event data Forma, žánr diplomové práce master's theses MDT (043)378.2 Země vyd. Česko Jazyk dok. angličtina Druh dok. PUBLIKAČNÍ ČINNOST Titul Mgr. Studijní program Navazující Studijní program Geoinformatics and Cartography Studijní obor Geoinformatics and Cartography kniha
Kvalifikační práce Staženo Velikost datum zpřístupnění 00283958-777519917.pdf 0 3.8 MB 19.05.2022 Posudek Typ posudku 00283958-ved-187345692.pdf Posudek vedoucího 00283958-opon-430858028.pdf Posudek oponenta Ostatní přílohy Velikost Popis 00283958-other-820697332.zip 36.3 MB
The aim of this thesis is to analyse, compile, and compare a set of football visualization and animation in different methods. The main part of the content establishes a systematic concept for all the football visualization charts, diagrams, statistic graphs, and animations. Spatial and attribute information of football datasets including positions, tracking, and tactical statistics is briefly introduced. The essential steps of visualizing football data through different technologies are described and important findings are shared. Then, the efficient workflow of football animations based on different technologies (e.g. Python, R, HTML5) is explained in detail, as well as evaluates the solutions of Tableau, ArcGIS, Adobe After Effects, and QGIS. Finally, the tactical, valuable, and understandable information to football coaches and players, delivered by Geovisualisation context, are interpreted and discussed.The aim of this thesis is to analyse, compile, and compare a set of football visualization and animation in different methods. The main part of the content establishes a systematic concept for all the football visualization charts, diagrams, statistic graphs, and animations. Spatial and attribute information of football datasets including positions, tracking, and tactical statistics is briefly introduced. The essential steps of visualizing football data through different technologies are described and important findings are shared. Then, the efficient workflow of football animations based on different technologies (e.g. Python, R, HTML5) is explained in detail, as well as evaluates the solutions of Tableau, ArcGIS, Adobe After Effects, and QGIS. Finally, the tactical, valuable, and understandable information to football coaches and players, delivered by Geovisualisation context, are interpreted and discussed.
Počet záznamů: 1